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Paladin DND character class

What is a Paladin

Paladins are the sister class of Clerics. While Clerics are priest that are servants of their chosen fate and their subclasses reflect this. Paladin are warriors that take up oaths, and their subclasses do not necessarily have to connect with what God they serve. Paladins are both full casters (gets spells at level 1) and a martial Class (attacks with weapons). This allows Paladins to be flexible in and out combat. Paladins are well known for their “Divine Smite” and other relate smite spells to deal close range damage (it is also fun to say). Paladins are the most heavily armoured classes in DND but that also means they are not the stealthiest. 

The following are all Paladins subclasses. 

  • Oath of Conquest: Dominate your foes in battle and crush their spirits and bones. (Xanathar’s guide to everything) 
  • Oath of Devotion: You can consider this subclass as Paladin plus. All main class features are enhanced . (Player’s handbook 2024) 
  • Oath of Glory: You are destined for remarkable things, so you use your divine powers to boost you and your allies’ physical capabilities. (Player’s handbook 2024) 
  • Oath of Pestilence: Your mission is to spread the plague to promote survival of the fittest, you gain the ability to poison and incapacitate your foes. (Grim Hallow: player’s guide) 
  • Oath of Slaughter: You are the cruellest of the cruel. as bonus action you can enter an impowered state to slaughter your foes faster. (Grim Hallow: player’s guide) 
  • Oath of Vengeance: using your wrath to punish a single target with relentless attacks. (Player’s handbook 2024) 
  • Oath of Zeals: Using the power of racism and religious discrimination, you can weed out and persecute you foes. (Grim Hallow: player’s guide) 
  • Oath of the Ancients: Use the power of nature to fortify you and your allies’ defences. (Player’s handbook 2024) 
  • Oath of the Crown: Via the power of your loyalty, you can heal your allies’ health. (Sword Coast Adventurers guide)   
  • Oath of the Harvest: Thanks to the tutelage of from both your patron and parents, you can cook a meal and/or snack that keep your party healthy and well feed. (Heliana’s guide to Monster Hunting: part one) 
  • Oath of the Noble Genies: You serve the Genies, which are elemental beings who can grant you their power when needed. (Forgotten realms: heroes of Faerûn) 
  • Oath of the Spell Drinker: Vex magic users while also empowering you own spells. (The Griffon’s saddlebag: Book two) 
  • Oath of the watchers: All supernatural creatures fear your presence and for good reason, seeing that you can kick their asses. (Tasha’s Cauldron of everything) 
  • Oathbreaker: for some reason or another you broke your oath and now have dark and corrupt powers (note that this is consider an evil subclass and typically requires your character to be evil but if have a more nuance character in mind and if your dm allows it, you can take up this anyway). (2014 Dungeon Master’s guide) 
  • *Oath of the open sea: The currents, tides, and the wrath of the sea itself come to your aid in battle by pushing your foes, obscuring the battlefield, and preventing the restrained and grapple conditions. (Tal’Dorei Campaign Setting Reborn) 
  • *Oath of the river: Demon Slayer is your favourite anime, and you took heavy inspiration from it. Attack your foes with waves and heal your allies with gentle currents. (Obojima: Tales from the Tall Grass) 
image for DND Beginners guide For character class.

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